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1. ambush maps - in Feedback/Requests [original thread]
all ambush maps should be much smaller to much space with the only thing to do is kill other people.
- by michael McG - at 2013.01.03 23:46:00
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2. no sp degrade - in Feedback/Requests [original thread]
why is it a bad thing to get rid of sp degrade over time.
- by michael McG - at 2012.09.16 23:45:00
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3. skill system - in Feedback/Requests [original thread]
oh no i agree with the mechanics i just mean the selecting of a skill to train in kinda like how eve is and so your not worried until you see the skill has been gained.
- by michael McG - at 2012.08.08 22:46:00
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4. change - in Feedback/Requests [original thread]
that sounds good to me
- by michael McG - at 2012.08.05 04:16:00
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5. [Request] HMG buff - in Feedback/Requests [original thread]
i hear you but how much they nerf the HMG i get better K/D with the forge gun.
- by michael McG - at 2012.08.05 04:15:00
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6. [Request] HMG buff - in Feedback/Requests [original thread]
i honestly think that they should just remove the hmg from there list of weapons. I see way to many people complain about the fact that its over powered when in fact it is supose to be used on the tanks and drop ship. I used the hmg in the first a...
- by michael McG - at 2012.08.05 03:38:00
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7. change - in Feedback/Requests [original thread]
just a question but could we get agmentations for our guys like xray sight, stealth, ability to lift really heavy things, not just skills and also will we be able to change the colors of our energy weapons. like change the crystal to fire a red or...
- by michael McG - at 2012.08.05 03:31:00
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8. skill system - in Feedback/Requests [original thread]
i know you dont like us talking about other games but if anyone played syndicate the online skill building system is that i think you should use. before you go into battle you choose the 2 skill you want to level then you finda a battle and you ca...
- by michael McG - at 2012.08.05 03:16:00
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9. Request: A better "decreasing SP" system - in Feedback/Requests [original thread]
i would like to remove this function because i understand why but i dont get why you punish the players that can devote there time to the game. but i did think that it would keep server levels low. I have more than enough time to devote 6 hours a ...
- by michael McG - at 2012.08.04 05:13:00
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10. I'm a bit disappointed - in Feedback/Requests [original thread]
you should go to youtube and watch fanfest for eve they talk about all the different things that eve will have and what things they are kicking around. and the best thing is like eve dust will be getting fixes upgrades all the time to make it the ...
- by michael McG - at 2012.08.03 14:47:00
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11. playstation move - in Feedback/Requests [original thread]
I maybe am the only one that feels this way but just get rid of the move functionality. It is not worth wasting your time with. I have the whole set up with the sharp shooter. I have played it with mag and killzone 3. it dose not add anything to t...
- by michael McG - at 2012.07.29 14:03:00
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12. destructable environment - in Feedback/Requests [original thread]
well i notice at the highest there is 500 plus across 20 matches why not just consolidate them in to one match.
- by michael McG - at 2012.07.26 20:41:00
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13. destructable environment - in Feedback/Requests [original thread]
i have played mag and it felt fuller with 256 players. i just wish that we could get more players into one match.
- by michael McG - at 2012.07.26 14:33:00
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14. destructable environment - in Feedback/Requests [original thread]
that would be a true battle not just 12 guys running around a big map.
- by michael McG - at 2012.07.26 06:54:00
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15. destructable environment - in Feedback/Requests [original thread]
good point. do you think that there server could handle over 1000 on one map.
- by michael McG - at 2012.07.26 04:30:00
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16. destructable environment - in Feedback/Requests [original thread]
could we get the destructable environmen at the basic level.
- by michael McG - at 2012.07.26 04:14:00
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17. Squad Command Attack and used on tanks with forge gunners in towers. - in Feedback/Requests [original thread]
i agree like making equipment like a laser that you have to use to designate a target and if its not then you cant be displayed on the map. I see no use to selecting a person from the map. it should only be objectives like attack this defend this ...
- by michael McG - at 2012.07.26 04:12:00
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18. mcc - in Feedback/Requests [original thread]
just a thought but could it be possable to spawn from the mcc when your on the attacking team. while you wait for the match to start your on the outerspace war room but after that you can be on the mcc or one of the spawn points and drop in.
- by michael McG - at 2012.07.26 04:07:00
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19. spawning - in Feedback/Requests [original thread]
could we get it to when you start a game with your favorite cause i notised that it takes time at the begining selecting a suit when you should have already been selected.
- by michael McG - at 2012.07.26 04:04:00
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20. new weapon - in Feedback/Requests [original thread]
i dont know what the laser weapons will be but could we get a 4 barral rotating forge gun. i know its stupid idea but i like the min gun but there so under powered i will not be using it once the game is released.
- by michael McG - at 2012.07.26 02:27:00
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